Total war warhammer orion build

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You can use 2 of these in exchange for the Wildwood Rangers too if you want to be a bit more mobile. Poison-arrow ones can do a fair bit of ranged-duelling if needed too. These guys are here only to whittle down enemy numbers or do a wraparound to a flank. Wardancers get a lot done and will win some matchups on their own.įollow them up with between 4 and 6 Glade Guards with a mix of poison and fire/AP arrows, nobody uses stock arrows, they're bad crossbowmen. They're worse in direct slugfests than the wardancers with spears, but they're better at wrapping around and hitting guys in the back. Or 0 if you prefer going full-on Wardancers. Anti-large is a thing, and they do it well.

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Maybe 4 if you don't like Wildwood rangers.

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With the melee buffs these girls will hold pretty much against anything bar direct anti-infantry units with high MA Then skill into the army melee buffs ASAP 1: Pick a glade lord with the Talon special buff for +12% range for his/her army.